Characters

BeginnerDesigner Character colliders are used for player and script-controlled characters such as NPCs. Entities with character components can only be moved with SetVelocity, Jump, and Teleport.

Add a character component to an entity

  • Scene Editor, select the entity you want to add the component to.
  • Property Grid, click Add component and select Character.
    Note
    collider shapes.

    Component properties

    Property Grid.

    See also

  • Static colliders
  • Rigidbodies
  • Collider shapes