Create assets

Beginner There are two ways to create assets:

  • Add asset button in the Asset View
  • resource files (such as image or audio files) to the Asset View tab

    Use the Add asset button

  • Asset View, click
  • Select the type of asset you want to create. Game Studio displays a list of asset templates. These are assets configured for a specific use. - Game Studio adds the asset to the Asset View:
    Note
    Some assets, such as textures, require a resource file. When you add these assets, Game Studio prompts you for a resource file.

    Drag and drop resource files

    You can drag compatible resource files directly into Game Studio to create assets from them. Game Studio is compatible with common file formats.
    Note
    - To create an asset by dragging and dropping a resource file:
  • Resources folder of your project. You don’t have to do this, but it’s good practice to keep resource files organized and makes projects easier to share. For more information, see Project structure.
  • Drag the resource file from Explorer to the Asset View: - Game Studio adds the asset to the Asset View: Game Studio automatically imports all dependencies in the resource files and creates corresponding assets. For example, you can add a model or animation resource file and Game Studio handles everything else.
    Tip
    You can drag multiple files simultaneously. If you drop multiple files of different types at the same time, Game Studio only adds only files that match your template selection. For example, if you add an image file and a sound file, then select the audio asset template, only the sound file is added.

    See also

  • Manage assets
  • Use assets