Audio listeners
BeginnerDesigner audio listener is an entity that listens for audio emitted by audio emitters to create spatialized audio. There can be multiple audio listeners in a scene. This is common, for example, in multiplayer games, where each player camera is an audio listener. Volume and Pitch (Frequency), are configured on the audio emitter. If there’s no audio listener in the scene, you won’t hear audio from audio emitters.
Add an audio listener component to an entity
audio listener component to an entity. You can attach this component to any entity.
- Scene view, select the entity you want to be an audio listener:
- Property Grid, click Add Component and select Audio listener component:
The entity is now an audio listener.
Warning
Audio listener component in a scene, but only one is used at runtime.See also
- Spatialized audio
- Audio emitters
- Global audio settings
