Play a range within an audio asset
IntermediateProgrammer SoundInstance objects. You can use the following properties, methods, and structures: For example:
//Assume sample length is 5 seconds.var length = mySound.TotalLength;var begin = TimeSpan.FromSeconds(2);var duration = TimeSpan.FromSeconds(2);mySoundInstance.SetRange(new PlayRange(begin, duration));
See also
- Global audio settings
- Spatialized audio
- Non-spatialized audio
